Ghostbusters (360/PS3/Wii)

April 29, 2008

Ghostbusters is one of those nerdy properties that when reissued, will never please all of its fans. Even in a brief demo with a few other writers, questions — and follow-ups — circled around “crossing the streams” and even geekier topics. I’m not at that level of spirit-stopping enthusiast, but I’m cautious about the new version, probably because it shows so much promise. I hate to get behind something, especially a beloved property, only to see it crumble.

The Ghostbusters animation, graphics, settings, and physics look great. The original cast has reassembled to record for this game. It’s even being written by Dan Aykroyd and Harold Ramis. But the biggest thing I didn’t see was that story, and that narrative is an important part of Ghostbusters. We’ll find out how well the script and setting hold up with its October, 2008 release.

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