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| Resident Evil: Code Veronica Complete Cheats |
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| Genre: |
default |
| Platform: |
Dreamcast |
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First person view:
Successfully complete the game under the easy or normaldifficulty setting.
Play as Steve Burnside in battle mode:
Get the gold Luger replica from the basement officein Disc 2. The correct drawer sequence is red, green, blue, andbottom. You can also unlock Steve Burnside by performing wellin battle mode as Chris.
Steve Burnside cross-fire with sub machineguns:
While playing in battle mode, kill all but one zombiein any room. While equipped with sub machine guns, walk up tothe zombie and press X , and Steve will cross his sub machineguns. For best results, play in third person so you can see thecross-fire. If there is more than one zombie, Steve might aimat two zombies rather than cross-firing at one.
Play as alternate Claire in battle mode:
Perform well with the original Claire in battle mode.
Play as alternate Chris in battle mode:
Complete battle mode as Wesker. Note: He is armed onlywith a knife.
Play as Albert Wesker in battle mode:
Take Albert Weskers sunglasses from the floor in theIncubation Lab after the intermission sequence when playing asChris. Alternately, perform well in battle mode with Steve Burnside.First unlock Steve Burnside. Then, play as Chris and finish withthe best grade to unlock Albert Wesker. He is armed only witha knife and has two mixed herbs.
Hint: Self-destruct code:
Enter "Veronica" as a code when playing asChris on Disc 2 when you have to open all doors and elevatorsto save Claire with 5:00 minutes to evacuate.
Hint: Find a magnum for Wesker:
Locate the casino room where everyone got a first aidfrom the slot machine. Wesker will hit it and the bottom willopen and reveal a magnum instead of a first aid spray. Note: Althoughit only has six shots, it will only take five to kill Alexia type1.
Hint: Grenade launcher:
Before you go up to the Residential House on the Hill,take the ladder in the area outside in the "Training Facility"where Alfred ambushed you with the sniper rifle. It will leadyou back to where you played as Steve. You can get a grenade launcherand ammo, but you need the Blue Card Key.
Hint: Saving ammunition:
Use the combat knife to save ammunition. To kill azombie easily, point at its head. Swipe at the right place andtime and the monster will go down. Then quickly swipe down tofinish it off. This works well with Wesker in battle mode. Instead of swiping at their heads with the combat knife, aim fortheir legs when they are walking. This will cause their kneesto buckle and they will drop. Keep swiping a few more times tokill thm. This works best just when they are getting up becauseit causes multiple hits in one swipe. If you aim down at justabout anything else, it will be very effective and will kill itin less than ten hits. This is not recommended for Bosses (Nostafu,Alexia, Spider, etc.)
Hint: Defeating the first stage of Alexia:
When Alexia is in her transformation and going to killClaire with one hit, shoot an arrow to save ammunition for theother weapons.
Hint: Defeating the second stage of Alexia:
Walk right up to her and shoot six normal grenade roundsdirectly at her face. She will change to her third form.
Hint: Defeating Queen Ant Alexia:
Have a little load of Herbs in your inventory. Equipyour BOW-gun with about twenty explosive darts then enter thedetonation code, "VERONICA". When this is done, runback through the door and get ready for the battle. Quickly shootthe morphed Alexia before she pushes Claire over the edge. Whenthis is done, fire all of your BOW-gun arrows toward Alexia. Shewill die after about ten to fifteen hits. After the intermissionsequence, get the Linear Launcher and blast Alexia to bits.
To defeat the large form of the Alexia Queen easier, have Chrisuse the SMGs you find on Rockford when you start as him and thegrenade launcher. Make sure you have all the ammunition you canpossibly have with the G-launcher and all the rest of your possibleslots filled with heavy healing items. Start the battle by movingto the corner directly next to the door you came out of, so thather tentacle attacks cannot hit you as easily. Use the flame roundsagainst her. When she starts spitting out the little bug monsters,use the SMGs to kill them off, as they are more accurate thanthe grenade launcher. Whatever you do, do not ignore them. Althoughthey are not very strong individually, they will swarm and killyou very quickly if you leave them alone. In any case, keep plugginggrenades and bullets into her and her little minions until shedies and assumes her flying form. You can either continue to usethe SMGs to hit her or use the Linear Launcher to get her specialdeath sequence.
Hint: Defeating Bandersnatches:
The first real Boss is a Bandersnatch that Alfred Ashfordsets out for you. The best way to defeat it is to run to the stairsand climb down. It will jump to the lower level to get at you.Shoot it five times with the Bow gun using ordinary arrows. Climbback up the stairs and the Bandersnatch will use his arm to hoisthimself back up to where he started and you can shoot him again.As long as you keep running up and down the stairs he will neverget near you -- when he jumps to another level he starts backat the farthest distance away from you. Use the Bowgun becauseyou can get hundreds of arrows during the game, conserving yourmore powerful weapons (such as the MP-100s and MRI-19) for moredangerous enemies. Although this is the only Bandersnatch in thegame that you have to kill, it is the easiest.When ever you encounter a Bandersnatch (the monsters with onearm missing and one rubber-like arm), have your combat knife equipped.Run towards the Bandersnatch and avoid its punches. When you aredirectly in front of it, start knifing it upwards and downwards.If done correctly, you can take the Bandersnatch down by knifingit two or three times.
Hint: Defeating Cerberuses:
These are the zombie-like dogs. Shoot one until ithits the ground, then quickly run towards it, aim downwards, andshoot. The Cerberus will not be able to get back on its feet andwill die easily. Note, that this can be a bit difficult when encounteringnumerous Cerberuses.
Hint: Defeating Hunters:
Note: This applies to both normal and poison varieties.Shoot one with the shotgun to knock the Hunter off its feet thenrun towards it and give it one more good shot. This is more effectivewhen the monsters lie on the ground, as the shotgun will spreadits projectiles.
Hint: Defeating Moths:
They are easy to kill with a few shots from the handgunor they can be killed instantly with one blast from the shotgun.Note: This is a waste of time, as the moths keep returning.
Hint: Defeating Spiders and Ants:
Just stomp on them and they will die.
Hint: Defeating Tyrant:
Use the following trick to easily defeat the Tyrantwithout the need if a healing item, Save the Flame, Acid, Normaland Bow Gas rounds you get at the prison and MTR facility, anduse them on him. Once you have used them all, the Tyrant withwalk slowly and will not be able to push the crate back. To easily defeat the Tyrant in the facility, use the BOW gas roundsagainst him until he kneels on the ground. After that, use eitherthe acid or flame rounds to finish him off. To defeat him in theplane, save as many of the explosive crossbow bolts as you canand have Claire keep the BOW gun and the grenade launcher withplenty of ammunition in her inventory. Start the battle by unloadingas many crossbow shots as you can. Keep using them until you runout. If he is not limping by that time, then use the grenades(acid or flame rounds recommended, as they have the longest range)to weaken him. After he starts bleeding heavily from his leg (inhuge splats) launch the crate at him from the control panel atthe entrance of the cargo room.
Hint: Defeating Zombies:
Note: This also includes the moth-infected ones. Knockthem down either with the handgun or the knife. The knife is recommended,as it is most powerful when the zombie is on the floor and itsaves handgun bullets. Note: There can be difficulties when doingthis trick if you are surrounded by a lot of zombies. Howeverif you knife both upwards and downwards, it is possible to knocka whole group of zombies down at once. You can then finish themoff.
Hint: Avoid bats:
With Claire or Chris, use your lighter to avoid bats.Keep it out and they will not bother you.
Hint: No zombies in metal detector area:
When you are ready to copy the hawk emblem, get intothe room with the duplication machine. Instead of copying theplate, set off the alarm by taking something metal through thedetector, but do not turn the alarm back on. Copy the plate, thenwhen you are going back through there will be no zombies in thehallway.
Hint: Fun with Zombies:
If you want innovative ways to kill zombies, try this.There will be zombies on the dirt road that leads up to the mansion(where you find the Gold Lugers) the first time you get there.With your back to the concrete wall, let a zombie grab hold ofyou and push him off. He will hit the railing and fall over it.
Hint: Door-opening Zombie:
In Claires part of the game, go to the part in thebottom floor of the torture room where you get the piano roll.After you put the sword in the slot turn around, and go to theback of the statue. Without killing the Zombie, pick up the pianoroll and leave the room. Go up the steps and you will hear a doorshut. Go back to the top of the steps and the zombie will havegone through the door and will be walking up the steps to comeafter you.
Hint: Alternate Nosferatu death:
There are two ways to kill Nosferatu, normally wherehe will just fall to the ground and with the sniper rifle. Ifyou kill him with the sniper rifle, you will be treated to a sequencefeaturing Claire blasting his heart into pieces.After shooting the Nosferatu enough to where he is almost dead,instead of wasting more ammunition, just take your hunting knifeand stab him in the chest. A FMV sequence showing you do thiswill appear.
Hint: Avoid getting poisoned:
When in the Antarctic area in the room with the moths,they can land on you and leave a bug on your back. When the bugexplodes later, repeatedly press L and R to avoidgetting poisoned.
Hint: Rescue Rodrigo:
Do not just run from the worm and let it eat Rodrigo.Use about one or two full clips to drop the Worm. Although Rodrigowill still die, he will give you the lighter, which will helpyou get some items.
Hint: Finding Rodrigo in battle mode:
Start a battle mode game with any character. When youencounter the hunters for the first time in the room with thelift, look through the crates blocking the lift to find Rodrigo.He will just be standing there with his mouth hanging open.
Hint: Rescue Steve From Gold Luger room:
When you hear Steve scream for help when you try toleave, go back to the projection/model room. On the panel withthe ship, plane, magnum, pistol, and an ant select both the magnumand pistol.
Hint: Escaping secret room with GoldenRugers:
When you try to take the Golden Rugers in the hiddenroom behind the shelf, extreme heat will begin to fill the room.Your health will diminish very slowly, but the door will seal.The only way out is to simply place the Rugers back in the slot.
Hint: Portrait puzzle solution:
This is the sequence to solve the puzzle in the roomwith the portraits. The number in parentheses is their positionclockwise when facing the door.Beautiful woman holding tea set (4) Middle aged man with red-haired twins (7) Red-haired man holding a teaset (2) Red-haired man with earthenware plate (6) Man with earthenware vase (1) Man with candlestick (5) Young man from projector (3- up stairs)
Hint: D.I.J.s journal:
You find D.I.J.s journal in the slot machine in battlemode. Sometimes you have to play more than once to find it.
Hint: D.I.J.s identity:
The person who wrote the D.I.J. diary is the mousethat jumps out of the locker in the Antarctica section of Clairesscenario of the game.
Hint: MP100s in battle mode:
When playing as Chris in battle mode, go to the casinoroom. Go to the slot machine. Instead of the First Aid Spray,you may get a MP100S randomly.
In battle mode, go to the casino. Go to the slot machine and MP-100sshould be there. This may take awhile. Save and do not use themuntil you get to the gulp worm Boss. Use the MP-100s to take himdown faster than the sub-machine guns.
Hint: Extra animations in battle mode:
Chris When playing as Chris, after killing the Hunter and the Sweeperin the locker room, go back to the smashed mirror and press Action .Chris will do his hair.
Steve
When you get to the junction room, where you have the choiceof going into the casino room or continuing on with battle mode,check the soda machine after killing everything. Steve will getupset about not having money for the machine. Note: You may alsoneed to try the machine in the locker room.Walk up to one zombie and press R to aim, then press L to auto aim with the sub-machine guns. Steve will cross his gunsjust like in the FMV sequences.
Wesker
Look at the human torso in the insane doctors office. Weskerwill tilt his glasses down and look at it disgusted.When Claire in the freezing hallway, after killing the zombies.Walk (do not run) back to the door you came in by and press Action .She will be affected by the cold.Press Action when Chris goes to the tiger statue. He willput his hand into it and will get cut.Play in first person and go to the first room with the hunters.After killing them, go to the stacked up boxes in the turntableand press Action . Rodrigo will be standing there.
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